When you play P2P online matches in FIFA, your connection can only be as good as your opponent’s. While this can be useful when you’re playing an opponent very close to you physically, or in remote areas with few available opponents, P2P online matches mean that your opponent’s connection matters as well as your own and can have an impact on your gameplay experience. In Peer To Peer (P2P) online games, which don’t use game data centers, you connect directly with your opponent. This is because you are not leveraging a direct connection to another player to play the match. Game data centers are used so that someone else’s connection does not impact your own gameplay experience. They also provide some information that is used as part of the matchmaking process for these modes, but don’t do the actual matchmaking itself. Online Friendlies - N ew in FIFA 22 on Xbox Series X|S and PlayStation 5 only.Online Seasons - New in FIFA 22 on Xbox Series X|S and PlayStation 5 only.FUT Friendlies (when not selecting the Play With Friend option).Game data centers house the services that allow for online gameplay in these modes: You may also hear these being referred to as “servers” by other players, but game data centers are their technical name.
In this case, a game data center refers to a physical location with hardware and software systems designed to operate FIFA 22 online gameplay. Learn what FIFA Game Data Centers are and how they’re used in FIFA 22 online matches.